| great reluctance | Rook Zimbabwe | 17 | Blitz3D Programming | Many moons ago |
| Freeentity / Copyentity - is they slow? | Vorderman | 10 | Blitz3D Programming | Many moons ago |
| why is TEXT so slow when windowed? | Vorderman | 9 | Blitz3D Programming | Many moons ago |
| Collisions That Don't Stop or Slide | HappyCat | 6 | Blitz3D Programming | Many moons ago |
| Collisions That Don't Stop or Slide | HappyCat | 6 | Blitz3D Programming | Many moons ago |
| Collisions That Don't Stop or Slide | HappyCat | 6 | Blitz3D Programming | Many moons ago |
| video memory loss problem | 3DFish | 11 | Blitz3D Beginners Area | Many moons ago |
| Programming style, avoiding globals. | Craig H. Nisbet | 21 | Blitz3D Programming | Many moons ago |
| video memory loss problem | 3DFish | 11 | Blitz3D Beginners Area | Many moons ago |
| video memory loss problem | 3DFish | 11 | Blitz3D Beginners Area | Many moons ago |
| Planes with 3D Sprites | HappyCat | 12 | Blitz3D Programming | Many moons ago |
| Planes with 3D Sprites | HappyCat | 12 | Blitz3D Programming | Many moons ago |
| Planes with 3D Sprites | HappyCat | 12 | Blitz3D Programming | Many moons ago |
| Planes with 3D Sprites | HappyCat | 12 | Blitz3D Programming | Many moons ago |
| Planes with 3D Sprites | HappyCat | 12 | Blitz3D Programming | Many moons ago |
| ''Regular'' vs. Quad sprites? | WillKoh | 41 | Blitz3D Programming | Many moons ago |
| ''Regular'' vs. Quad sprites? | WillKoh | 41 | Blitz3D Programming | Many moons ago |
| memory access violations | John Blackledge | 11 | Blitz3D Programming | Many moons ago |
| Main loop - does everyone do the same stuff ? | Dax Trajero | 20 | Blitz3D Beginners Area | Many moons ago |
| Types as Optional Parameters | HappyCat | 12 | Blitz3D Beginners Area | Many moons ago |
| Types as Optional Parameters | HappyCat | 12 | Blitz3D Beginners Area | Many moons ago |
| Pixel Perfect Sprites without Pixel Coordinates? | HappyCat | 7 | Blitz3D Programming | Many moons ago |
| Pixel Perfect Sprites without Pixel Coordinates? | HappyCat | 7 | Blitz3D Programming | Many moons ago |
| Pixel Perfect Sprites without Pixel Coordinates? | HappyCat | 7 | Blitz3D Programming | Many moons ago |
| Pixel Perfect Sprites without Pixel Coordinates? | HappyCat | 7 | Blitz3D Programming | Many moons ago |