Code archives
The code archive is locked. These are the original blitzbasic.com code archives, kept so they can still be read. No new entries, edits or comments can be made here. To join in, head over to the Blitz3D+ code archives.
| Category | Description | Entries | Latest |
|---|---|---|---|
| 3D Graphics - Effects | Code that produces a nice visual effect. | 112 | DareDevil |
| 3D Graphics - Maths | Anything involving physics, collisions, intersections etc. | 65 | Nate the Great |
| 3D Graphics - Mesh | Code for creating/manipulating/saving meshes etc. | 138 | Warner |
| 3D Graphics - Misc | Anything that doesn't fit into the other 3D categories | 246 | Krischan |
| Algorithms | Useful techniques for doing stuff | 267 | Andy |
| Audio | Sound and Music code | 36 | Leadwerks |
| BlitzPlus Gui | BlitzPlus code examples | 84 | Luke111 |
| File Utilities | Loaders, Savers, Packers etc. | 109 | RifRaf |
| Graphics | General Graphics code | 309 | Malice |
| Miscellaneous | Code with no home | 248 | Nullium |
| Networking | Multiplayer and internet code | 72 | ZJP |
| User Input | Code dealing with input devices | 73 | Pongo |
| User Libs | A place to store .decls | 37 | Barton |