| Bilinear Resampling | Krischan | 4 | Blitz3D Programming | Many moons ago |
| Bilinear Resampling | Krischan | 4 | Blitz3D Programming | Many moons ago |
| Planet atmosphere glow | Krischan | 23 | Blitz3D Programming | Many moons ago |
| Planet atmosphere glow | Krischan | 23 | Blitz3D Programming | Many moons ago |
| Planet atmosphere glow | Krischan | 23 | Blitz3D Programming | Many moons ago |
| Planet atmosphere glow | Krischan | 23 | Blitz3D Programming | Many moons ago |
| Planet atmosphere glow | Krischan | 23 | Blitz3D Programming | Many moons ago |
| Planet atmosphere glow | Krischan | 23 | Blitz3D Programming | Many moons ago |
| Planet atmosphere glow | Krischan | 23 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Multiplatform Random Number Consistancy | RexRhino | 31 | BlitzMax Programming | Many moons ago |
| Procedurally generated galaxy (image-heavy) | Vilu | 57 | Blitz Showcase | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |
| Texture Map Correction for spherical mapping | Krischan | 51 | Blitz3D Programming | Many moons ago |