| Ideas for improving temporal motion blur | DavidSimon | 2 | BlitzMax OpenGL Programming | Many moons ago |
| Max3D SDK? | Lumooja | 11 | BlitzMax OpenGL Programming | Many moons ago |
| 2D in OpenGL | tin | 7 | BlitzMax OpenGL Programming | Many moons ago |
| theory behind 3d engine | Jeremy Paxman - Yeeeeeeeees | 4 | BlitzMax OpenGL Programming | Many moons ago |
| Don't load shaders when VBOs are active | Leadwerks | 5 | BlitzMax OpenGL Programming | Many moons ago |
| Searching for a user.. Kamikrazi Crow? | Indiepath | 15 | General Discussion | Many moons ago |
| Dogfight 2 Released! | Michael Reitzenstein | 23 | Blitz Showcase | Many moons ago |
| Taronoid - W.I.P | Taron | 135 | Blitz Showcase | Many moons ago |
| P.U.K.I Game Engine!(For Blitz 3D Users) | WERDNA | 37 | Blitz Showcase | Many moons ago |
| Catch me up? | Sean Doherty | 26 | BlitzMax Programming | Many moons ago |
| BaH.CEGUI - WIP | Brucey | 53 | Brucey's Modules | Many moons ago |
| TMGEBassAudio: High level re-wrap for noobs. :) | MGE | 5 | Brucey's Modules | Many moons ago |
| Occulsion idea | Ross C | 14 | General Discussion | Many moons ago |
| Platform Games. Collision ect | DavidSimon | 10 | BlitzMax Beginners Area | Many moons ago |
| Bless its little cotton socks.. | John Galt | 5 | General Discussion | Many moons ago |
| Platform Games. Collision ect | DavidSimon | 10 | BlitzMax Beginners Area | Many moons ago |
| Platform Games. Collision ect | DavidSimon | 10 | BlitzMax Beginners Area | Many moons ago |