| Orientation guide for existing Blitz users (sticky) | BlitzSupport | 34 | BlitzMax Beginners Area | Many moons ago |
| Events in BlitzMax | rogue | 10 | BlitzMax Programming | Many moons ago |
| Events in BlitzMax | rogue | 10 | BlitzMax Programming | Many moons ago |
| GL Test | Perturbatio | 12 | BlitzMax Programming | Many moons ago |
| Performance issues | rogue | 5 | BlitzMax Programming | Many moons ago |
| Performance issues | rogue | 5 | BlitzMax Programming | Many moons ago |
| Performance issues | rogue | 5 | BlitzMax Programming | Many moons ago |
| Fade Screen speed challenge! | Grey Alien | 43 | BlitzPlus Programming | Many moons ago |
| Fade Screen speed challenge! | Grey Alien | 43 | BlitzPlus Programming | Many moons ago |
| Fade Screen speed challenge! | Grey Alien | 43 | BlitzPlus Programming | Many moons ago |
| Fade Screen speed challenge! | Grey Alien | 43 | BlitzPlus Programming | Many moons ago |
| Fast Alpha Blending - Attn: MrCredo | rogue | 3 | BlitzPlus Programming | Many moons ago |
| ImagesCollide problem | rogue | 3 | BlitzPlus Programming | Many moons ago |
| ImagesCollide problem | rogue | 3 | BlitzPlus Programming | Many moons ago |
| MaskImage on an individual frame | rogue | 5 | BlitzPlus Programming | Many moons ago |
| MaskImage on an individual frame | rogue | 5 | BlitzPlus Programming | Many moons ago |
| Passing Parameters by Reference? | rogue | 7 | BlitzPlus Programming | Many moons ago |
| External DLL calls | rogue | 6 | BlitzPlus Programming | Many moons ago |
| External DLL calls | rogue | 6 | BlitzPlus Programming | Many moons ago |
| External DLL calls | rogue | 6 | BlitzPlus Programming | Many moons ago |
| Rollover Buttons | rogue | 4 | BlitzPlus Programming | Many moons ago |
| LoadImage and transparency | rogue | 3 | BlitzPlus Programming | Many moons ago |
| Rollover Buttons | rogue | 4 | BlitzPlus Programming | Many moons ago |
| Rollover Buttons | rogue | 4 | BlitzPlus Programming | Many moons ago |
| Using Graphics vs. CreateWindow | rogue | 3 | BlitzPlus Programming | Many moons ago |