When I run some of the samples they are really slow. The FirePaint demo and the RockOut demo are both examples of Samples that run slow. I built the non-debug versions of the apps on the PC (Windows). My machine is a 2.6 GHz, 1Gig RAM, with a Radeon AIW 9000 video card. All of my BlitzPlus apps run great, but so far I haven't been able to get good performance out of BlitzMax on the PC.
Anyone have any ideas? Is there something I am doing wrong? Is this still a beta product? I bought BlitzMax based on the features and how well BlitzPlus performed. I figured that BlitzMax would be as fast, but more feature rich. Now I am not so sure.
I do have to say that the documentation for BlitzMax is 100x better than the docs for BlitzPlus. Definitely becoming a more mature product.
- Ken
Anyone have any ideas? Is there something I am doing wrong? Is this still a beta product? I bought BlitzMax based on the features and how well BlitzPlus performed. I figured that BlitzMax would be as fast, but more feature rich. Now I am not so sure.
I do have to say that the documentation for BlitzMax is 100x better than the docs for BlitzPlus. Definitely becoming a more mature product.
- Ken