| Overloading methods? | orgos | 5 | BlitzMax Programming | Many moons ago |
| Blitzmax Game Framework - alternatives | Markh999 | 17 | BlitzMax Beginners Area | Many moons ago |
| Picaresque! | Warpy | 12 | Blitz Showcase | Many moons ago |
| Picaresque! | Warpy | 12 | Blitz Showcase | Many moons ago |
| Skype? | Happy Sammy | 7 | General Help | Many moons ago |
| Graphics Adventure type movement | QuickSilva | 14 | BlitzMax Programming | Many moons ago |
| Mr Wimpy remake | Pengwin | 4 | Blitz Showcase | Many moons ago |
| Graphics Adventure type movement | QuickSilva | 14 | BlitzMax Programming | Many moons ago |
| Fixed rate logic | QuickSilva | 31 | BlitzMax Beginners Area | Many moons ago |
| Can someone help with a math problem? | CloseToPerfect | 5 | BlitzPlus Programming | Many moons ago |
| Graphics Adventure type movement | QuickSilva | 14 | BlitzMax Programming | Many moons ago |
| BlitzMax sound test | Brucey | 19 | BlitzMax Programming | Many moons ago |
| Elite Multiplayer new pic | EdzUp[SD] | 31 | Graphics Showcase | Many moons ago |
| Does anyone want to take over BlitzMax.org wiki? | Leadwerks | 2 | BlitzMax Programming | Many moons ago |
| Elite Multiplayer new pic | EdzUp[SD] | 31 | Graphics Showcase | Many moons ago |
| Picaresque! | Warpy | 12 | Blitz Showcase | Many moons ago |
| Picaresque! | Warpy | 12 | Blitz Showcase | Many moons ago |
| Shrinking large images | Mordax_Praetorian | 12 | BlitzMax Programming | Many moons ago |
| Vertex/image shading (in 2d, based on faked 3d..) | Plash | 15 | BlitzMax Programming | Many moons ago |
| What is a floating point texture? | Ross C | 3 | General Help | Many moons ago |
| Get an Object from Linked List | FantomKite | 5 | BlitzMax Programming | Many moons ago |
| TStream and Bmax MMO project (using http) | Game Producer | 5 | BlitzMax Programming | Many moons ago |
| Function Pointers and Methods | Pengwin | 12 | BlitzMax Programming | Many moons ago |
| Still getting used to the demo. | Nice_But_Dim | 3 | General Discussion | Many moons ago |
| Inaccurate floating/double numbers | Johnsprogram | 6 | BlitzMax Programming | Many moons ago |