All Posts by Rob

Forums

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
TopicAuthorPostsForumPosted
Chaos MoonKuri18Blitz ShowcaseMany moons ago
Whoohoo!! I've finished Sphere Racer!!!Rob Farley30Blitz ShowcaseMany moons ago
Surface count slowdown...big10p20Blitz3D ProgrammingMany moons ago
Cube map reflection demo!marksibly90Blitz3D ProgrammingMany moons ago
Cube map reflection demo!marksibly90Blitz3D ProgrammingMany moons ago
Cube map reflection demo!marksibly90Blitz3D ProgrammingMany moons ago
mip-mapping distanceRoss C7Blitz3D ProgrammingMany moons ago
loadanimtexture limits ?skn3[ac]3Blitz3D ProgrammingMany moons ago
Sswift EntityScale functionsMalice15Blitz3D ProgrammingMany moons ago
MilitaryNTense21Blitz ShowcaseMany moons ago
@cyberseth - springyhub2Content Creation ToolsMany moons ago
Max mirror problem (not seen before)Skitchy15Content Creation ToolsMany moons ago
Deep UVSpy6Content Creation ToolsMany moons ago
Wings3D Exportingsimonh10Content Creation ToolsMany moons ago
Microscribe G2Knotz14Content Creation ToolsMany moons ago
LightBulb ShinesRed Ocktober45Blitz3D ProgrammingMany moons ago
LightBulb ShinesRed Ocktober45Blitz3D ProgrammingMany moons ago
LightBulb ShinesRed Ocktober45Blitz3D ProgrammingMany moons ago
LightBulb ShinesRed Ocktober45Blitz3D ProgrammingMany moons ago
LightBulb ShinesRed Ocktober45Blitz3D ProgrammingMany moons ago
Why is Quake3 bsp / general multitexturing flawed?Rob4Blitz3D ProgrammingMany moons ago
LightBulb ShinesRed Ocktober45Blitz3D ProgrammingMany moons ago
MilitaryNTense21Blitz ShowcaseMany moons ago
MilitaryNTense21Blitz ShowcaseMany moons ago
Why is Quake3 bsp / general multitexturing flawed?Rob4Blitz3D ProgrammingMany moons ago