All Posts by ImaginaryHuman
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| What's in a name? | pc_tek | 24 | General Discussion | Many moons ago |
| BB Inline assembler: Just give it a go! | Devils Child | 16 | General Discussion | Many moons ago |
| Blitzmax on iphone/ipod touch? | Dud | 9 | MacOS X Discussion | Many moons ago |
| .ZNG image file format | Chroma | 29 | BlitzMax Programming | Many moons ago |
| Cuatom Cursor Pointer | gameshastra | 7 | BlitzMax Programming | Many moons ago |
| .ZNG image file format | Chroma | 29 | BlitzMax Programming | Many moons ago |
| Finding an unused name for a project | ImaginaryHuman | 2 | BlitzMax Programming | Many moons ago |
| How to save youtube movie? | Happy Sammy | 10 | General Discussion | Many moons ago |
| 800x600 is just dreadful | Chroma | 76 | General Discussion | Many moons ago |
| .ZNG image file format | Chroma | 29 | BlitzMax Programming | Many moons ago |
| Quantasm Released | OvineByDesign | 30 | Blitz Showcase | Many moons ago |
| Game Model Format | Leadwerks | 38 | BlitzMax Programming | Many moons ago |
| Encryption that doesn't repeat? | Chroma | 13 | BlitzMax Programming | Many moons ago |
| Improved Starfield !! | Scaremonger | 9 | BlitzMax Programming | Many moons ago |
| Pixel Perfect Images - How? | ghislain | 4 | BlitzMax OpenGL Programming | Many moons ago |
| 3D with Max2D Functions? | Azan | 5 | BlitzMax OpenGL Programming | Many moons ago |
| 800x600 is just dreadful | Chroma | 76 | General Discussion | Many moons ago |
| 800x600 is just dreadful | Chroma | 76 | General Discussion | Many moons ago |
| Optimization | 2Corin517 | 42 | BlitzMax Programming | Many moons ago |
| Optimization | 2Corin517 | 42 | BlitzMax Programming | Many moons ago |
| 800x600 is just dreadful | Chroma | 76 | General Discussion | Many moons ago |
| Optimization | 2Corin517 | 42 | BlitzMax Programming | Many moons ago |
| 800x600 is just dreadful | Chroma | 76 | General Discussion | Many moons ago |
| Optimization | 2Corin517 | 42 | BlitzMax Programming | Many moons ago |
| No market for traditional animation? | Genexi2 | 6 | General Discussion | Many moons ago |