| FPS collision physics | Rob | 8 | Blitz3D Programming | Many moons ago |
| Energy loss problem with physics objects bouncing off each other. | Bill Stanbrook | 7 | Blitz3D Programming | Many moons ago |
| Energy loss problem with physics objects bouncing off each other. | Bill Stanbrook | 7 | Blitz3D Programming | Many moons ago |
| Energy loss problem with physics objects bouncing off each other. | Bill Stanbrook | 7 | Blitz3D Programming | Many moons ago |
| Energy loss problem with physics objects bouncing off each other. | Bill Stanbrook | 7 | Blitz3D Programming | Many moons ago |
| multiple copies bouncing off each other? | Lorenzo | 5 | Blitz3D Programming | Many moons ago |
| Constantly varying the max CameraRange. | Bill Stanbrook | 3 | Blitz3D Programming | Many moons ago |
| Constantly varying the max CameraRange. | Bill Stanbrook | 3 | Blitz3D Programming | Many moons ago |
| Always-in-front entity? | Jeroen | 14 | Blitz3D Programming | Many moons ago |
| Always-in-front entity? | Jeroen | 14 | Blitz3D Programming | Many moons ago |
| Wide angle | mag. | 5 | Blitz3D Programming | Many moons ago |
| Hide Entity | mag. | 3 | Blitz3D Programming | Many moons ago |
| Including files | po | 3 | Blitz3D Beginners Area | Many moons ago |
| Collision with moving Doors | Shambler | 14 | Blitz3D Programming | Many moons ago |
| Pixel-perfect sprites in 3D? | asbjorn | 7 | Blitz3D Programming | Many moons ago |
| Where are the online scancodes ? | Psycoach | 7 | Blitz3D Beginners Area | Many moons ago |