| Specular map | HNPhan | 12 | Blitz3D Programming | Many moons ago |
| Not Another Blitz Baby! | CodeD | 14 | Blitz Showcase | Many moons ago |
| Looking for better FOG and LIGHTing | FBEpyon | 14 | Blitz3D Programming | Many moons ago |
| Will Blitz 3D/2D/Plus be used for Palm Games? | karmacomposer | 5 | Blitz3D Programming | Many moons ago |
| Dynamic spherical mapping | wesh | 8 | Blitz3D Programming | Many moons ago |
| Not Another Blitz Baby! | CodeD | 14 | Blitz Showcase | Many moons ago |
| Voxelfun | Sweenie | 21 | Blitz Showcase | Many moons ago |
| Full Metal Conflict - Screenies | AntMan - Banned in the line of duty. | 16 | Blitz Showcase | Many moons ago |
| Bump Mapping & Normal Mapping | MadMunky | 35 | Blitz3D Programming | Many moons ago |
| Need assistance: Geometric shadows | ChrML | 13 | Blitz3D Programming | Many moons ago |
| ZtyleEditor - New Interface Editor | Jeppe Nielsen | 9 | Blitz Showcase | Many moons ago |
| Voxelfun | Sweenie | 21 | Blitz Showcase | Many moons ago |
| quick poll - precalc sin & cos or perform every frame ? (locked) | Dax Trajero | 114 | BlitzPlus Programming | Many moons ago |
| Voxelfun | Sweenie | 21 | Blitz Showcase | Many moons ago |
| Need assistance: Geometric shadows | ChrML | 13 | Blitz3D Programming | Many moons ago |
| seamless sphere texture | Jeremy Paxman - Yeeeeeeeees | 34 | Blitz3D Programming | Many moons ago |
| seamless sphere texture | Jeremy Paxman - Yeeeeeeeees | 34 | Blitz3D Programming | Many moons ago |
| Graphics3D | Adren Software | 21 | Blitz3D Programming | Many moons ago |
| Anime Bowling Babes | Gabriel | 29 | Blitz Showcase | Many moons ago |
| Save FONText pages - import into your map editor | Beaker | 7 | Blitz Showcase | Many moons ago |
| company logo-intro | Bouncer | 19 | Blitz Showcase | Many moons ago |
| company logo-intro | Bouncer | 19 | Blitz Showcase | Many moons ago |
| TrisRendered() | Warren | 23 | Blitz3D Programming | Many moons ago |
| TrisRendered() | Warren | 23 | Blitz3D Programming | Many moons ago |
| How to handle bullets in a FPS? | Kungfista | 10 | Blitz3D Programming | Many moons ago |