All Posts by big10p
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Command Reference | AbbaRue | 7 | Blitz3D Beginners Area | Many moons ago |
| Functions as Types? | MAX711 | 6 | Blitz3D Beginners Area | Many moons ago |
| Bug or my fault? (types related) | Valgar | 39 | Blitz3D Beginners Area | Many moons ago |
| Bug or my fault? (types related) | Valgar | 39 | Blitz3D Beginners Area | Many moons ago |
| Transparent Texture - How To ? | semar | 10 | Blitz3D Programming | Many moons ago |
| fade out using 2 cameras? | Boiled Sweets | 5 | Blitz3D Programming | Many moons ago |
| Bug or my fault? (types related) | Valgar | 39 | Blitz3D Beginners Area | Many moons ago |
| Bug or my fault? (types related) | Valgar | 39 | Blitz3D Beginners Area | Many moons ago |
| b3d angle of elevation | Sledge | 17 | Blitz3D Programming | Many moons ago |
| 3D character rotating related 2D mouse pointer | Akat | 6 | Blitz3D Programming | Many moons ago |
| Command Reference | AbbaRue | 7 | Blitz3D Beginners Area | Many moons ago |
| Bug or my fault? (types related) | Valgar | 39 | Blitz3D Beginners Area | Many moons ago |
| Bug or my fault? (types related) | Valgar | 39 | Blitz3D Beginners Area | Many moons ago |
| Bit Shifting | Nilium | 5 | Blitz3D Programming | Many moons ago |
| Collision radius and registration points | martonic | 11 | Blitz3D Programming | Many moons ago |
| Building a mesh from scratch | big10p | 3 | Blitz3D Programming | Many moons ago |
| New RestroSphere screenies | Boiled Sweets | 9 | Blitz Showcase | Many moons ago |
| some rpg chars w.i.p. | Psionic | 45 | Graphics Showcase | Many moons ago |
| Building a mesh from scratch | big10p | 3 | Blitz3D Programming | Many moons ago |
| skeleton 1,600 polys | Rob | 22 | Graphics Showcase | Many moons ago |
| some rpg chars w.i.p. | Psionic | 45 | Graphics Showcase | Many moons ago |
| 2d mouse in 3d world... | Jokkeri | 5 | Blitz3D Programming | Many moons ago |
| Texture 'banding' (or ghost lines) | Rhyolite | 21 | Blitz3D Programming | Many moons ago |
| Cicle Detection | Tibit | 6 | Blitz3D Programming | Many moons ago |
| Texture 'banding' (or ghost lines) | Rhyolite | 21 | Blitz3D Programming | Many moons ago |