Hi
I need to completely rebuild a mesh every frame. This mesh can have several surfaces because I'm stuffing a certain amount of tris into each surface. The number of surfaces can go up or down so - as there's no FreeSurface() command - I'm simply freeing the old mesh and then CreateMesh'ing a new one.
Is this likely to cause any problems, like mem fragmenting, do you think?
I quess I could always clear all the surfaces and rebuild that way but my current method makes things much simpler. :)
I need to completely rebuild a mesh every frame. This mesh can have several surfaces because I'm stuffing a certain amount of tris into each surface. The number of surfaces can go up or down so - as there's no FreeSurface() command - I'm simply freeing the old mesh and then CreateMesh'ing a new one.
Is this likely to cause any problems, like mem fragmenting, do you think?
I quess I could always clear all the surfaces and rebuild that way but my current method makes things much simpler. :)