All Posts by Tom
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Which lightmapper? | John Blackledge | 10 | Blitz3D Programming | Many moons ago |
| Divide problem | Craig H. Nisbet | 5 | Blitz3D Programming | Many moons ago |
| New Version of BasicGL announced | klepto2 | 12 | BlitzMax OpenGL Programming | Many moons ago |
| How to access the content of BITBLT ? | jfk EO-11110 | 27 | Blitz3D Userlibs | Many moons ago |
| How to access the content of BITBLT ? | jfk EO-11110 | 27 | Blitz3D Userlibs | Many moons ago |
| How to access the content of BITBLT ? | jfk EO-11110 | 27 | Blitz3D Userlibs | Many moons ago |
| OpenGL problem, totally confused | ImaginaryHuman | 14 | BlitzMax OpenGL Programming | Many moons ago |
| Blitz3d Internal Structure | Apocalypse | 8 | Blitz3D Userlibs | Many moons ago |
| animation problem | Gord | 2 | Blitz3D Beginners Area | Many moons ago |
| Blitzmax is excellent to program with! | skn3[ac] | 28 | BlitzMax Programming | Many moons ago |
| Cube mapping texture matrix (locked) | Leadwerks | 16 | BlitzMax OpenGL Programming | Many moons ago |
| Cube mapping texture matrix (locked) | Leadwerks | 16 | BlitzMax OpenGL Programming | Many moons ago |
| OGL MultiTexturing | Richard B | 3 | BlitzMax OpenGL Programming | Many moons ago |
| LoadTexture? | Craig H. Nisbet | 5 | Blitz3D Programming | Many moons ago |
| Blitz Rally Demo | Vorderman | 24 | Blitz Showcase | Many moons ago |
| 3d Tools Overview (sticky) | podperson | 84 | Content Creation Tools | Many moons ago |
| Coming soon... | Leadwerks | 8 | Graphics Showcase | Many moons ago |
| OOP and BasicGL | Nennig | 5 | BlitzMax OpenGL Programming | Many moons ago |
| free physics? | Kalisme | 11 | Blitz3D Userlibs | Many moons ago |
| array dimensions | rich d | 7 | BlitzMax Programming | Many moons ago |
| A 'must have' GL utility | Tom | 1 | BlitzMax OpenGL Programming | Many moons ago |
| Vertex Buffer Command | PaulJG | 6 | BlitzMax OpenGL Programming | Many moons ago |
| Why Blitz3D textures are blurry | Leadwerks | 7 | BlitzMax OpenGL Programming | Many moons ago |
| Why Blitz3D textures are blurry | Leadwerks | 7 | BlitzMax OpenGL Programming | Many moons ago |
| OpenGL geometry code | Leadwerks | 2 | Blitz3D Programming | Many moons ago |