| texture mask's color | Cousin Gilgamesh | 22 | Blitz3D Programming | Many moons ago |
| exporting animation from modeling software | Cousin Gilgamesh | 13 | Blitz3D Programming | Many moons ago |
| exporting animation from modeling software | Cousin Gilgamesh | 13 | Blitz3D Programming | Many moons ago |
| exporting animation from modeling software | Cousin Gilgamesh | 13 | Blitz3D Programming | Many moons ago |
| exporting animation from modeling software | Cousin Gilgamesh | 13 | Blitz3D Programming | Many moons ago |
| Exporting animated meshes with Truespace | Cousin Gilgamesh | 4 | Content Creation Tools | Many moons ago |
| NES Controller | po | 12 | Graphics Showcase | Many moons ago |
| easy z axis? | Cousin Gilgamesh | 5 | Blitz3D Programming | Many moons ago |
| easy z axis? | Cousin Gilgamesh | 5 | Blitz3D Programming | Many moons ago |
| easy z axis? | Cousin Gilgamesh | 5 | Blitz3D Programming | Many moons ago |
| Real mice in virtual 3D: a research project | York | 19 | Blitz3D Programming | Many moons ago |
| easy z axis? | Cousin Gilgamesh | 5 | Blitz3D Programming | Many moons ago |
| axis of rotation | Cousin Gilgamesh | 4 | Blitz3D Programming | Many moons ago |
| Functions stuff | Picklesworth | 3 | Blitz3D Programming | Many moons ago |
| axis of rotation | Cousin Gilgamesh | 4 | Blitz3D Programming | Many moons ago |
| My brush won't work | Cousin Gilgamesh | 3 | Blitz3D Beginners Area | Many moons ago |
| My brush won't work | Cousin Gilgamesh | 3 | Blitz3D Beginners Area | Many moons ago |
| Passing arrays as perameters to a function | Cousin Gilgamesh | 6 | Blitz3D Beginners Area | Many moons ago |
| Passing arrays as perameters to a function | Cousin Gilgamesh | 6 | Blitz3D Beginners Area | Many moons ago |
| masked textures | Cousin Gilgamesh | 3 | Blitz3D Programming | Many moons ago |
| masked textures | Cousin Gilgamesh | 3 | Blitz3D Programming | Many moons ago |
| Spritemasks | Cousin Gilgamesh | 4 | Blitz3D Programming | Many moons ago |
| Spritemasks | Cousin Gilgamesh | 4 | Blitz3D Programming | Many moons ago |
| texturing unmodeled meshes | Cousin Gilgamesh | 3 | Blitz3D Programming | Many moons ago |
| Leaky file packing | Cousin Gilgamesh | 3 | Blitz3D Programming | Many moons ago |