| Radoll Physics: A Practical Example | Al Mackey | 24 | Blitz Showcase | Many moons ago |
| Relatively realistic Grass | jfk EO-11110 | 75 | Blitz Showcase | Many moons ago |
| Treasure hunt | Jeroen | 5 | Blitz3D Programming | Many moons ago |
| Probably the best character animation/controls in Blitz3D yet | Leadwerks | 27 | Blitz Showcase | Many moons ago |
| Need someone for BlitzStudio | wesh | 10 | Blitz3D Programming | Many moons ago |
| Multi Terrain Methods | PaulJG | 4 | Blitz3D Programming | Many moons ago |
| Ragdoll physics - no DLLs required | Al Mackey | 25 | Blitz Showcase | Many moons ago |
| Cubemapping? | Malice | 17 | Blitz3D Programming | Many moons ago |
| Cubemapping? | Malice | 17 | Blitz3D Programming | Many moons ago |
| Cubemapping? | Malice | 17 | Blitz3D Programming | Many moons ago |
| Thanks for the blitz3d update! | Space_guy | 37 | Blitz3D Programming | Many moons ago |
| Path making in terrain | John-Robin | 1 | Blitz3D Programming | Many moons ago |
| CSP Engine Release | jfk EO-11110 | 44 | Blitz Showcase | Many moons ago |
| Poser and BVH in Blitz3d | Swampdonkey | 27 | Blitz Showcase | Many moons ago |
| Lightmapping / Luminaire | John-Robin | 9 | Blitz3D Programming | Many moons ago |
| Lightmapping / Luminaire | John-Robin | 9 | Blitz3D Programming | Many moons ago |
| Lightmapper + Transparent textures question | CyBeRGoth (John McCubbin) | 28 | Blitz3D Programming | Many moons ago |