All Posts by RiverRatt
ForumsPage: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| 2D to 3D Cordinates and vice versa | Clyde | 14 | Blitz3D Programming | Many moons ago |
| Turning of 2D Graphics | BlitzAdict | 12 | Blitz3D Beginners Area | Many moons ago |
| Turning of 2D Graphics | BlitzAdict | 12 | Blitz3D Beginners Area | Many moons ago |
| Collision problem - when using animated entity | Kolasinski | 7 | Blitz3D Beginners Area | Many moons ago |
| Real mice in virtual 3D: a research project | York | 19 | Blitz3D Programming | Many moons ago |
| isometric game - any info is welcome | GC-Martijn | 4 | Blitz3D Beginners Area | Many moons ago |
| Multi types and functions | Shifty Geezer | 4 | Blitz3D Programming | Many moons ago |
| Types | RiverRatt | 2 | Blitz3D Programming | Many moons ago |
| Types | RiverRatt | 2 | Blitz3D Programming | Many moons ago |
| Image does not exist??? | fall_x | 9 | Blitz3D Programming | Many moons ago |
| Image does not exist??? | fall_x | 9 | Blitz3D Programming | Many moons ago |
| APOE 0.1 Alpha (Done?) | Picklesworth | 19 | Blitz3D Programming | Many moons ago |
| APOE 0.1 Alpha (Done?) | Picklesworth | 19 | Blitz3D Programming | Many moons ago |
| Jitters during camera rotation, help? | Orgull | 22 | Blitz3D Programming | Many moons ago |
| Physics and collisions | RiverRatt | 8 | Blitz3D Programming | Many moons ago |
| Physics and collisions | RiverRatt | 8 | Blitz3D Programming | Many moons ago |
| Physics and collisions | RiverRatt | 8 | Blitz3D Programming | Many moons ago |
| Physics and collisions | RiverRatt | 8 | Blitz3D Programming | Many moons ago |
| Wasp Nest - screensaver | Red | 20 | Blitz Showcase | Many moons ago |
| Trying to make a space world | Crazy4Code | 12 | Blitz3D Beginners Area | Many moons ago |
| Beginners Community Project - Space Invaders (sticky) | SoggyP | 90 | Blitz3D Beginners Area | Many moons ago |
| Mothership v1.0 | Jeremy Paxman - Yeeeeeeeees | 17 | Blitz Showcase | Many moons ago |
| Rotate a Entity slowly to face another | Teffo | 4 | Blitz3D Programming | Many moons ago |
| Rotate a Entity slowly to face another | Teffo | 4 | Blitz3D Programming | Many moons ago |
| FAST particle engine, anyone? | Dark Half | 24 | Blitz3D Programming | Many moons ago |