| BlitzODE - ARKON | VIP3R | 36 | Blitz3D Programming | Many moons ago |
| What happened to the "Procedural Programming Comp" | Cygnus | 9 | Blitz3D Programming | Many moons ago |
| Why does this code go so slowly? | Rottbott | 6 | Blitz3D Programming | Many moons ago |
| Why does this code go so slowly? | Rottbott | 6 | Blitz3D Programming | Many moons ago |
| What happened to the "Procedural Programming Comp" | Cygnus | 9 | Blitz3D Programming | Many moons ago |
| What happened to the "Procedural Programming Comp" | Cygnus | 9 | Blitz3D Programming | Many moons ago |
| Procedural Programming Competition Final Rules | Craig H. Nisbet | 62 | Blitz3D Programming | Many moons ago |
| What happened to the "Procedural Programming Comp" | Cygnus | 9 | Blitz3D Programming | Many moons ago |
| REQ: OPCODE collision engine into B3D | Tracer | 25 | Blitz3D Programming | Many moons ago |
| Resizing Textures | .rIKmAN. | 15 | Blitz3D Programming | Many moons ago |
| BlitzODE Physics Thread | BlitzSupport | 218 | Blitz3D Userlibs | Many moons ago |
| Val | Barliesque | 20 | Blitz3D Programming | Many moons ago |
| Resizing Textures | .rIKmAN. | 15 | Blitz3D Programming | Many moons ago |
| Val | Barliesque | 20 | Blitz3D Programming | Many moons ago |
| Procedural Programming Competition Final Rules | Craig H. Nisbet | 62 | Blitz3D Programming | Many moons ago |
| Procedural Programming Competition Final Rules | Craig H. Nisbet | 62 | Blitz3D Programming | Many moons ago |
| Blitz 1.88 | John Blackledge | 45 | Blitz3D Programming | Many moons ago |
| Blitz 1.88 | John Blackledge | 45 | Blitz3D Programming | Many moons ago |
| Procedural Programming Competition Final Rules | Craig H. Nisbet | 62 | Blitz3D Programming | Many moons ago |
| Stencil Shadow Volume demo | Tom | 81 | Blitz3D Programming | Many moons ago |
| Little glass and refraction effect (Fake) | Filax | 14 | Blitz3D Programming | Many moons ago |
| Vivid Demos.. | AntMan - Banned in the line of duty. | 131 | Blitz Showcase | Many moons ago |
| Little glass and refraction effect (Fake) | Filax | 14 | Blitz3D Programming | Many moons ago |
| When is Blitz to be updated? | Shifty Geezer | 37 | Blitz3D Programming | Many moons ago |
| Procedural Programming Competition Final Rules | Craig H. Nisbet | 62 | Blitz3D Programming | Many moons ago |