This is really puzzling me. My timing code is left in. Mostly it outputs 0 or 1 for the time elapsed, but every now and then I get an 11 or 12, which seems WAY too long for this simple bit of code. Any suggestions?
EDIT: Something else that's weird. As you can see, the code is some network code (from a new version of RottNet as a matter of fact). When a run a client and join the server, this same bit of code starts taking 200 milliseconds! That's really ridiculous. I can see why running another program at the same time will slow my server program down, but 200 milliseconds for that simple bit of code is far too long.
MS = MilliSecs() ; Increase delay counters for all removed clients For i = RN_DelayLoop To RN_DelayLoop + 500 If H\Clients[i] < 0 Then H\Clients[i] = H\Clients[i] + 1 Next RN_DelayLoop = RN_DelayLoop + 501 If RN_DelayLoop >= RN_MaxClientID RN_DelayLoop = 0 ElseIf RN_DelayLoop > RN_MaxClientID - 500 RN_DelayLoop = RN_MaxClientID - 500 EndIf MS = MilliSecs() - MS If MS > 2 Then DebugLog MS
EDIT: Something else that's weird. As you can see, the code is some network code (from a new version of RottNet as a matter of fact). When a run a client and join the server, this same bit of code starts taking 200 milliseconds! That's really ridiculous. I can see why running another program at the same time will slow my server program down, but 200 milliseconds for that simple bit of code is far too long.