| Given a plane and a 3D point, transform the 3D point to a 2D coordinate along the plane. | Leadwerks | 19 | Blitz3D Programming | Many moons ago |
| Gradual EntityFade | (tu) ENAY | 6 | Blitz3D Programming | Many moons ago |
| Given a plane and a 3D point, transform the 3D point to a 2D coordinate along the plane. | Leadwerks | 19 | Blitz3D Programming | Many moons ago |
| Pre-packaged physics system | Warren | 66 | Blitz3D Programming | Many moons ago |
| Gradual EntityFade | (tu) ENAY | 6 | Blitz3D Programming | Many moons ago |
| Pre-packaged physics system | Warren | 66 | Blitz3D Programming | Many moons ago |
| Pre-packaged physics system | Warren | 66 | Blitz3D Programming | Many moons ago |
| Pre-packaged physics system | Warren | 66 | Blitz3D Programming | Many moons ago |
| Pre-packaged physics system | Warren | 66 | Blitz3D Programming | Many moons ago |
| Pre-packaged physics system | Warren | 66 | Blitz3D Programming | Many moons ago |
| Tachion Storm Screenshot | Filax | 17 | Blitz3D Programming | Many moons ago |
| Pre-packaged physics system | Warren | 66 | Blitz3D Programming | Many moons ago |
| Pre-packaged physics system | Warren | 66 | Blitz3D Programming | Many moons ago |
| Pre-packaged physics system | Warren | 66 | Blitz3D Programming | Many moons ago |
| FONText - bitmap font creation | Beaker | 68 | Blitz Showcase | Many moons ago |
| FONText - bitmap font creation | Beaker | 68 | Blitz Showcase | Many moons ago |
| Marble / Ball rolling on mesh physics | Rob Pearmain | 23 | Blitz3D Programming | Many moons ago |
| Marble / Ball rolling on mesh physics | Rob Pearmain | 23 | Blitz3D Programming | Many moons ago |
| Marble / Ball rolling on mesh physics | Rob Pearmain | 23 | Blitz3D Programming | Many moons ago |
| Marble / Ball rolling on mesh physics | Rob Pearmain | 23 | Blitz3D Programming | Many moons ago |
| Shadows | Ash | 73 | Blitz3D Programming | Many moons ago |
| Shadows | Ash | 73 | Blitz3D Programming | Many moons ago |
| Shadows | Ash | 73 | Blitz3D Programming | Many moons ago |
| Shadows | Ash | 73 | Blitz3D Programming | Many moons ago |
| Shadows | Ash | 73 | Blitz3D Programming | Many moons ago |