All Posts by Skitchy
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Who's working for BELRO? (locked) | WolRon | 97 | BlitzPlus Programming | Many moons ago |
| lightmap | David | 12 | Content Creation Tools | Many moons ago |
| tokamak physics thread 2: (locked) | (tu) sinu | 134 | Blitz3D Programming | Many moons ago |
| tokamak physics thread 2: (locked) | (tu) sinu | 134 | Blitz3D Programming | Many moons ago |
| tokamak physics thread 2: (locked) | (tu) sinu | 134 | Blitz3D Programming | Many moons ago |
| tokamak games | aCiD2 | 14 | Blitz3D Programming | Many moons ago |
| tokamak physics thread 2: (locked) | (tu) sinu | 134 | Blitz3D Programming | Many moons ago |
| Who's working for BELRO? (locked) | WolRon | 97 | BlitzPlus Programming | Many moons ago |
| BlitzPlus and Molebox? | Kuron | 14 | BlitzPlus Programming | Many moons ago |
| Who's working for BELRO? (locked) | WolRon | 97 | BlitzPlus Programming | Many moons ago |
| Tokamak Physics (locked) | bradford6 | 157 | Blitz3D Programming | Many moons ago |
| Cannon Fodder Clone | rsbrowndog | 19 | Blitz Showcase | Many moons ago |
| Who's working for BELRO? (locked) | WolRon | 97 | BlitzPlus Programming | Many moons ago |
| slow turtle | gellyware | 4 | BlitzPlus Programming | Many moons ago |
| Who's working for BELRO? (locked) | WolRon | 97 | BlitzPlus Programming | Many moons ago |
| Polygon-Polygon Collision Detection | Spot | 16 | Blitz3D Programming | Many moons ago |
| Who's working for BELRO? (locked) | WolRon | 97 | BlitzPlus Programming | Many moons ago |
| Question about B3D on different O.S. | JBR | 5 | Blitz3D Programming | Many moons ago |
| cshop4... wow | Swampdonkey | 23 | Blitz Showcase | Many moons ago |
| Who's working for BELRO? (locked) | WolRon | 97 | BlitzPlus Programming | Many moons ago |
| cshop4... wow | Swampdonkey | 23 | Blitz Showcase | Many moons ago |
| Blitz3d editor fails | EricZann | 11 | Blitz3D Programming | Many moons ago |
| AC3D and Blitz3D | Karrmarr | 7 | Blitz3D Programming | Many moons ago |
| Add a free four-byte slot to the entity structure | Leadwerks | 15 | Blitz3D Programming | Many moons ago |
| I'll write a tutorial for dynamic lights and decals if Blitz3D gets more than two texture coord sets. | Leadwerks | 21 | Blitz3D Programming | Many moons ago |