Would anyone be willing to write a library that could do polygon-polygon collisions with reactions (like the normal blitz ones, stop, sliding, sliding with sliding down hill prevention).
I know many people would appreciate things like this, especially if it was optimized (by using a preliminary ellipsoid to polygon, then going in with the full polygon-polygon if that checks)...
I would do it myself, but unfortunately I have no clue how to do it.
Any takers?
I know many people would appreciate things like this, especially if it was optimized (by using a preliminary ellipsoid to polygon, then going in with the full polygon-polygon if that checks)...
I would do it myself, but unfortunately I have no clue how to do it.
Any takers?