All Posts by SSS
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Platform Collision Test Code | Physt | 8 | Blitz3D Programming | Many moons ago |
| New enemy | SSS | 17 | Blitz Showcase | Many moons ago |
| Confused about Maps and Tiles..., and some questions on how you learned! | kyouki | 11 | Blitz3D Beginners Area | Many moons ago |
| My first Blitz programm :-) | Psycoach | 13 | Blitz Showcase | Many moons ago |
| New iRIGID Engine demo | Bouncer | 46 | Blitz Showcase | Many moons ago |
| Platform Collision Test Code | Physt | 8 | Blitz3D Programming | Many moons ago |
| Changing colour of sprite "in game" | gnipper | 10 | Blitz3D Beginners Area | Many moons ago |
| My first Blitz programm :-) | Psycoach | 13 | Blitz Showcase | Many moons ago |
| ***** Call to Arms! ***** | marksibly | 78 | Blitz Showcase | Many moons ago |
| ZELDA (GAMECUBE!) | Ash_UK | 15 | Blitz3D Programming | Many moons ago |
| New iRIGID Engine demo | Bouncer | 46 | Blitz Showcase | Many moons ago |
| ZELDA (GAMECUBE!) | Ash_UK | 15 | Blitz3D Programming | Many moons ago |
| ZELDA (GAMECUBE!) | Ash_UK | 15 | Blitz3D Programming | Many moons ago |
| Level Format... | SSS | 7 | Blitz3D Programming | Many moons ago |
| extracting terragen heightmaps in bitmap format | SSS | 4 | Blitz3D Beginners Area | Many moons ago |
| My first Blitz programm :-) | Psycoach | 13 | Blitz Showcase | Many moons ago |
| Pre-packaged physics system | Warren | 66 | Blitz3D Programming | Many moons ago |
| extracting terragen heightmaps in bitmap format | SSS | 4 | Blitz3D Beginners Area | Many moons ago |
| Level Format... | SSS | 7 | Blitz3D Programming | Many moons ago |
| Level Format... | SSS | 7 | Blitz3D Programming | Many moons ago |
| My first Blitz programm :-) | Psycoach | 13 | Blitz Showcase | Many moons ago |
| Level Format... | SSS | 7 | Blitz3D Programming | Many moons ago |
| Integratable Version Of PreProcessor Released | Michael Reitzenstein | 33 | Blitz Showcase | Many moons ago |
| shadows? | SSS | 4 | Blitz3D Programming | Many moons ago |
| shadows? | SSS | 4 | Blitz3D Programming | Many moons ago |