hi all, im at a very important stage in my game in which the level type etc... will all be set in stone, i was wondering what people thought was the best format.
as it is now i have a file like this
sizex,sizey
texturename
1 0 0 0 0 1 2 5 2 -1
1 1 1 -5 1 1 1 1 1 -1
etc...
my question is: should i use just a mesh to do my levels or should i do block like it is now
here is my game, please tell me if you think that it would ruin it to make it mesh levels, it would look much nicer but it would also be much more traditional :)
http://littleboy550.tripod.com/platformer.zip
as it is now i have a file like this
sizex,sizey
texturename
1 0 0 0 0 1 2 5 2 -1
1 1 1 -5 1 1 1 1 1 -1
etc...
my question is: should i use just a mesh to do my levels or should i do block like it is now
here is my game, please tell me if you think that it would ruin it to make it mesh levels, it would look much nicer but it would also be much more traditional :)
http://littleboy550.tripod.com/platformer.zip