All Posts by Tom
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| Topic | Author | Posts | Forum | Posted |
|---|---|---|---|---|
| Need professional artwork? | Leadwerks | 3 | General Discussion | Many moons ago |
| Sum Error | EmerGki | 6 | Blitz3D Programming | Many moons ago |
| Addressing another type within same type | Swifty | 11 | Blitz3D Programming | Many moons ago |
| FREE Texture pack from speedimagery! | Tom | 27 | General Discussion | Many moons ago |
| FREE and COOL | Rook Zimbabwe | 4 | General Discussion | Many moons ago |
| FREE Texture pack from speedimagery! | Tom | 27 | General Discussion | Many moons ago |
| FREE Texture pack from speedimagery! | Tom | 27 | General Discussion | Many moons ago |
| FAO: Mark/Skid, Glasnost! | Tom | 18 | Blitz3D Programming | Many moons ago |
| FAO: Mark/Skid, Glasnost! | Tom | 18 | Blitz3D Programming | Many moons ago |
| Low poly deform? | Pete Carter | 11 | General Discussion | Many moons ago |
| Low poly deform? | Pete Carter | 11 | General Discussion | Many moons ago |
| Hmm, nice FPS game here, worth the download? | RAM Digital Media | 16 | General Discussion | Many moons ago |
| Mesh/texturing help/info required | puki | 27 | General Discussion | Many moons ago |
| usable camera | Tom | 18 | BlitzMax OpenGL Programming | Many moons ago |
| Parenting and Global Positioning | Drey | 2 | BlitzMax OpenGL Programming | Many moons ago |
| ARGH!! Which GetTexEnv do I USE?! | sswift | 4 | BlitzMax OpenGL Programming | Many moons ago |
| Where to get a cheap PSP? | Indiepath | 9 | General Discussion | Many moons ago |
| Mr. filax: any update for EasyTok? | Happy Sammy | 11 | Blitz3D Userlibs | Many moons ago |
| Where to get a cheap PSP? | Indiepath | 9 | General Discussion | Many moons ago |
| Mr. filax: any update for EasyTok? | Happy Sammy | 11 | Blitz3D Userlibs | Many moons ago |
| Extending a String Object | Drey | 9 | BlitzMax Programming | Many moons ago |
| RTS Formations | boomboom | 8 | Blitz3D Programming | Many moons ago |
| shadow mapping | KronosUK | 10 | BlitzMax OpenGL Programming | Many moons ago |
| Result of passing a type? | 9572AD | 7 | Blitz3D Programming | Many moons ago |
| Extracting rotation from matrix | John J. | 3 | Blitz3D Programming | Many moons ago |