If I have a
instanceOf.myType= new myType
and a
function doStuff(localInstance.myType)
end fucntion
then, when I
doStuff(instanceOf)
does B3D simply create another pointer to the type data already in memory, or does it duplicate all the data in the type?
I'd assume only the pointer, but want to be sure.
instanceOf.myType= new myType
and a
function doStuff(localInstance.myType)
end fucntion
then, when I
doStuff(instanceOf)
does B3D simply create another pointer to the type data already in memory, or does it duplicate all the data in the type?
I'd assume only the pointer, but want to be sure.