Blitz3D Tutorials

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TopicAuthorPostsLast post
Link: Various programming topicsPerturbatio6ShadowTurtle (Many moons ago)
BLITZ3D 9-Lesson CRASH COURSEj-man40j-man (Many moons ago)
Prevent Mipmapping Artefacts with masked Texturesjfk EO-111102jfk EO-11110 (Many moons ago)
Container Class Primeroctothorpe7H&K (Many moons ago)
How to hack certain propertiesjfk EO-111105jfk EO-11110 (Many moons ago)
simpel 3D tutorialFernhout2Fernhout (Many moons ago)
Object() and Handle() Primeroctothorpe5TritonMan (Many moons ago)
Some simple but useful debugging tipsPerturbatio5Fernhout (Many moons ago)
How to solve the hidden alerts problemjfk EO-111103jfk EO-11110 (Many moons ago)
what is the best way to add gravityRubiks147jfk EO-11110 (Many moons ago)
Blitz3D collision tipsUhfgood3Ross C (Many moons ago)
inflate and deflate sphere using TIMERRook Zimbabwe1Rook Zimbabwe (Many moons ago)
Beginners guide to freeing resourcesMatty3Cygnus (Many moons ago)
Very simple 'tip' re: posts like 'my game is slow'Matty1Matty (Many moons ago)
Wrapper TutorialSweenie4Indiepath (Many moons ago)
Sin/cos tutorial+ examplesskn3[ac]5shamanenCoder (Many moons ago)
How to parse/modify a (.txt) file. (Intermediate, B3D and B+)WolRon8wizzlefish (Many moons ago)
Using Your Memory (Any Blitz, Any Level)Douglas8Neochrome (Many moons ago)
A* Pathfinding utilizing banksKlaas7morduun (Many moons ago)
Blitz3D Tutorials Part 2 By Ray Diazsimonh6Clyde (Many moons ago)
Maths Tutorial: VectorsPerturbatio5flim (Many moons ago)
check for collisions using typesRook Zimbabwe4Rook Zimbabwe (Many moons ago)
B3D or BP :: Static Data Loaderdarklordz8BlackTower (Many moons ago)
Dramaticly reduce Download Sizesjfk EO-1111015Rob Farley (Many moons ago)
Game Design Article: Carrot and StickPerturbatio1Perturbatio (Many moons ago)

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