nehe code?

BlitzMax Forums/BlitzMax OpenGL Programming/nehe code?

Hi
Is there a link to the OpenGL NeHe tutorials (converted to .bmx)?
All I can find is various bits of code which seems to be pretty old and doesn't want to compile without some brute force.

All I want to do is make sure I understand how to setup a few cubes and a camera which all rotate / translate independantly!

Thanks