Do OpenGL polygons need to be convex?
It seems like I can draw CONCAVE polygons if I change the glPolygonMode to GL_LINE, but if I use GL_FILL then it forces my polygon to be convex.
Is this normal?
Thanks...
It seems like I can draw CONCAVE polygons if I change the glPolygonMode to GL_LINE, but if I use GL_FILL then it forces my polygon to be convex.
Is this normal?
Thanks...