I seem to have alot of trouble with gl lighting. Specifically unless I position a light every cycle wiith Lightfv(GL_LIGHT0,GL_POSITION,Light_Position) the lighting is screwed up, constantly changing when I rotate the camera.
Should I be able to position a light only once outside of the main loop and not have to worry about it.? Can anyone clarify.
Thanks
Should I be able to position a light only once outside of the main loop and not have to worry about it.? Can anyone clarify.
Thanks