lighting

BlitzMax Forums/BlitzMax OpenGL Programming/lighting

I think I have it down, I just need to know what you set the vertex normals to with the glNormal() command. Actually, I should restate that, I need to know get the values that I set the normals with.

Seems to be some math involved. Or have you tried the `auto normal` generation feature?

No, How would I use that?

http://modules.indiepath.com/forum/viewtopic.php?t=17