Got a bit of a problem using OpenGL on XP...
The game works just fine on Mac OSX 10.3.9 but crashes with the following error message on Win XP sp2:
at the line with GLTexFromPixmap here:
Not sure if it's relevant but here is how I setup the grahics:
Anyone got any solution?
Edit:
I am setting the graphics before trying to load the image, so this was not a solution for me: http://www.blitzmax.com/Community/posts.php?topic=43320
This didn't work either: http://www.blitzmax.com/Community/posts.php?topic=53842
The game works just fine on Mac OSX 10.3.9 but crashes with the following error message on Win XP sp2:
Unhandled Exception: Unable to calculate tex size
at the line with GLTexFromPixmap here:
Local pix:tpixmap pix = LoadPixmap( "data/misc/flare.png" ) flare_tex = GLTexFromPixmap( pix )
Not sure if it's relevant but here is how I setup the grahics:
SetGraphicsDriver GLGraphicsDriver() Graphics screen_w,screen_h,0 MoveMouse screen_w_half, screen_h_half HideMouse() glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT glenable GL_TEXTURE_2D glenable GL_DEPTH_TEST 'Enables Depth Testing glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST) glBlendFunc(GL_SRC_ALPHA, GL_ONE) glEnable(GL_BLEND)
Anyone got any solution?
Edit:
I am setting the graphics before trying to load the image, so this was not a solution for me: http://www.blitzmax.com/Community/posts.php?topic=43320
This didn't work either: http://www.blitzmax.com/Community/posts.php?topic=53842