I learned Blitz3d by creating a textured working model of our solar system. It was a great experience and helped me learn the language while having fun.
That being said (and I feel like I'm opening a whole can of worms here...we'll see) what is the easiest way to create a sphere in BlitzMax using openGL commands.
Thanks for your input ahead of time.
That being said (and I feel like I'm opening a whole can of worms here...we'll see) what is the easiest way to create a sphere in BlitzMax using openGL commands.
Thanks for your input ahead of time.