I want to save the current matrix into my own array. Is there a function call to do this? I'm sure there is. glLoadMatrix makes your array the current matrix, so i want the opposite effect.
Function for Copy Matrix
BlitzMax Forums/BlitzMax OpenGL Programming/Function for Copy Matrix Local m:Float[16]
glGetFloatv(GL_MODELVIEW_MATRIX,Varptr m[0])
....
glMultMatrixf (m)
hope that helps!
glGetFloatv(GL_MODELVIEW_MATRIX,Varptr m[0])
....
glMultMatrixf (m)
hope that helps!
got it. Thanks man.
np!