Has anyone done any work on or thought about making an opengl flash module?
One that could just basically read and play .swf files.
I found this, but it's way over my head.
http://www.tulrich.com/geekstuff/gameswf.html
as far as I know the Flash player is closed-source, so you'll have to hack as much as possible. This probably means a lot of ActionScript features are not supported.
Yes you can use the flash dll from macromedia but you will need to have a glue module and call the windows dll functions.
Sorry, I meant creating a flash player that rendered flash files using opengl, which is what gameswf does I believe.
There are a few open source Flash renderers around. It's probably a rather difficult task to make one render to OpenGL and compile within BlitzMax.