Here is a idea for anyone that might not of thought of it, but if someone could bring out a module of CyrstalSpace3D for Max I think that would help solve alot of the 3DModule problem out there.. Im was thinking of starting one, but I need more practice on making modules and OpenGL
CrystalSpace3D as Module
BlitzMax Forums/BlitzMax OpenGL Programming/CrystalSpace3D as Module Another excelent idea.
Theres just so much possible with max its unbeleivable.
Let me know later if you're still struggling mate.
Theres just so much possible with max its unbeleivable.
Let me know later if you're still struggling mate.
OGRE as well too also yes???
yeah, is there anyone who can port OGRE to Bmax? (I am not good enough to start)
IMHO these engines are bloated and complicated and it would be hard to maintain the crossplatformness of bmax :)
Why not create a simple 3D library yourself?
Why not create a simple 3D library yourself?