How do you access the extra OpenGl buffers such as stencil etc when using the Graphics command?
If I run Nehe27 I get a nice display of shadows.
If I change the blcreatecontext to a graphics command the shadows don't appear.
If I run Nehe27 I get a nice display of shadows.
If I change the blcreatecontext to a graphics command the shadows don't appear.