Toon shading in OpenGL

BlitzMax Forums/BlitzMax OpenGL Programming/Toon shading in OpenGL

Anybody got any good code for Shaders (Pref Toon/Cel Shading) in BMax?

I found a good article for C++ here:

http://www.gamedev.net/reference/articles/article1438.asp

Nehe Tutorial #37

Awesome, has anyone converted this lesson to BMax?

I think Nehe is up to lession 28 in BMX code...
Not sure what the plans are for the rest but I'm guessing the rest are to come.
P.S. I see you've asked Nehe yourself.

Is that actually Nehe? I thought it was just someone porting the tutorials.

I think you're right.
<edit> and thinking about it has made me feel guilty.
Sorry Extron. You're doing a fantastic job and I should have recognised you for it.

No 29 and 30 now. :))

37, is in line of sight. ;)

In the box. ;)