Blitz Toolbox/Other libs/Grassparty - Blitz3d Edition
Grassparty - Blitz3d Edition by Swampdonkeyhttp://www.gothasoft.com |
About
Grassparty-Blitz3D Edition -Grassparty-BE is a revolutionary code library for Blitz3D programmers.
This remarkable library allows the developer to insert 'instant' land coverings.
The core engine was designed with one thing in mind; speed! We made sure
this library was ready for the most stressful scenarios imaginable. Rather
you need light grass coverings or lush, thick foliage covers; Grassparty-BE can assist.
For more information and a demo download visit http://gothasoft.com
Grassparty-BE is a revolutionary code library for Blitz3D programmers.
This remarkable library allows the developer to insert 'instant' land coverings.
The core engine was designed with one thing in mind; speed! We made sure
this library was ready for the most stressful scenarios imaginable. Rather
you need light grass coverings or lush, thick foliage covers; Grassparty-BE can assist.
How did we obtain these results?
Grassparty-BE is built on a proven technique called 'griding' some may know
this by 'portaling'. We take only a few mesh entites and transform them into thousands
and thousands of instances. We then 'portal' the instances around the 3d-map based
on grid structuring. This result is ultra fast processing at the core level which leaves the cpu and gpu free for other tasks.
Features
* Ultra fast, ultra optimized core code
* Create litterally millions of grass entities per map
* Grass is transformed by wind, collision and user settings
* Engine handles 3D sound emissions per entity
* Collision responses include: carve, wave, flatten
* Control each and every grass entity individually
* Assign custom variables to each entity, alpha, color, blend etc.
* Engine co-resides with other 'party' products
* PNG alpha blend transperencies used for smoother masking
* Alpha layers sorted for proper viewing order
* Ability to save and load grass maps after creation
* Add your own grass skins or grass mesh to the library
* Support and lifetime of updates
If you own Blitz3D this is one library you shouldn't pass up, simular libraries for 'other' languages run in the thousands of $$ ! But not Grassparty, we want everyone to be able to afford this incrediable package. Transform your applications into professional outdoor landscapes within minutes! Your audience will think you spent months develeoping your outdoor system. Combine this tool with Treeparty-BE and Skyscape-BE for the ultimate outdoor engine within Blitz3d.