Blitz Toolbox/Other libs/DST_Dust
DST_Dust by Shodan |
About
This Function-Library is designed for Blitzbasic3D V1.90 and higher, to generate local or global fields of dust, like desert-storms, starfields etc.At start, you creates simply a Dust-object. Every Dust-object has a center, that can be manipulated like every B3D-Entity.
You can assign zones to this object, as many as you like. Every zone has seperate radius and parameters for the particles.
If your camera crosses one or more zones, particles will be placed in flight-direction and removed behind the camera. For example, a starship flyes through a starfield.
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