Blitz Toolbox/Other libs/PyroParticleSystem
PyroParticleSystem by Jeppe Nielsenhttp://www.gameart.dk/pps |
About
PyroParticleSystem is a single surface particle system for blitz3d.Screenshots, click to enlarge:



The full library features:
- Single surface for optimal speed.
- Create templates, to define particle effects.
- Split templates into different parts, for easy effects creation.
- Create effects using logical modifiers.
- Many modifiers available, including:
- - Spawner modifiers
- - Color modifiers
- - Alpha modifiers
- - Size modifiers
- - Force modifiers
- - Velocity modifiers
- - Magnet modifiers
- - Deflector modifiers
- - Animation modifiers
- - Rotate modifiers
- - Heading modifiers
- - Align modifiers
- - Orient modifiers
- - Point modifiers
- - Swirl modifiers
- Update the library with just one command
- Create unlimited emitters.
- Treat emitters just like blitz entities
- Create any effect imaginable
- Apply sounds to emitters
- Simple and logical commands
- Create static particles, such as flares, lights etc.
- A particle editor is available, for easy effects creation
- Easy to integrate into your game
Visit the PyroParticleSystem website, for more information:
www.gameart.dk/pps
Download demo:
Download PyroParticleSystem Demo (4.65 mb)
Download ParticleEditor:
Download PyroEditor (0.83 mb)