Blitz Toolbox/Other libs/PyroParticleSystem

PyroParticleSystem by Jeppe Nielsen

http://www.gameart.dk/pps

About

PyroParticleSystem is a single surface particle system for blitz3d.

Screenshots, click to enlarge:







The full library features:
- Single surface for optimal speed.
- Create templates, to define particle effects.
- Split templates into different parts, for easy effects creation.
- Create effects using logical modifiers.
- Many modifiers available, including:
- - Spawner modifiers
- - Color modifiers
- - Alpha modifiers
- - Size modifiers
- - Force modifiers
- - Velocity modifiers
- - Magnet modifiers
- - Deflector modifiers
- - Animation modifiers
- - Rotate modifiers
- - Heading modifiers
- - Align modifiers
- - Orient modifiers
- - Point modifiers
- - Swirl modifiers

- Update the library with just one command

- Create unlimited emitters.

- Treat emitters just like blitz entities

- Create any effect imaginable

- Apply sounds to emitters

- Simple and logical commands

- Create static particles, such as flares, lights etc.

- A particle editor is available, for easy effects creation

- Easy to integrate into your game

Visit the PyroParticleSystem website, for more information:

www.gameart.dk/pps

Download demo:

Download PyroParticleSystem Demo (4.65 mb)

Download ParticleEditor:

Download PyroEditor (0.83 mb)