Blitz User Gallery
Blobs by ImaginaryHuman
| Submitted: | Many moons ago |
| No. of ratings: | 36 |
| Average rating: | 3.89 / 5 |

This is a recent and early screenshot from my new realtime-graphics-based game engine. The graphics here are rendered using realtime animated blobby objects. The appearance of the blobs is one of many different varieties and are individually animated. These are real blobs that dynamically merge and split realistically depending on proximity. Has support for unlimited number of blobs, CPU/GPU power permitting. There are about 25 blob objects on-screen in this shot. This is the foundation of a game which will be based on energy fields and various related metaphysical themes. The aim is to have all of the graphics be rendered in realtime with no (noticeable) use of pre-rendered images.
Back