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Software-Renderer by Devils Child

Submitted: Many moons ago
No. of ratings: 41
Average rating: 3.93 / 5



This is a polygonal software renderer.

Key features:
- Colored Polygons
- Textured Polygons with perspective corrected linear texture mapping
- Full polygon clipping (near & far clipping planes)
- W-Buffer & Z-Buffer
- Full matrix system just like in OpenGL
- Viewports
- Wire frame (supporting line clipping)
- Back face culling

This does not use WritePixelFast, but the kernel32 memory commands. I have programmed all this within 3 weeks of hardcore math coding and lots of help of this community and (special thanks to) www.dbfinteractive.com

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