Code archives/Networking/TCP engine ULTRA FAST
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| There have ben a war that some ones claims tcp in blitz basic is useles for gamming. this code is prof of oposite. This code is the Core thinking of my new Tiberion engine. Please fell free to expand it to somthing usefull. I have tryed to make it so smal and easy to understand as possible. |
;CP engine ULTRA FAST ; ; Written by Daniel Eriksson (daniel@tiberion.com) ;Public Domain free do use as wish including selling it. Type session Field link Field tcp_sendbank Field tcp_recbank Field status End Type window=CreateWindow("Key press me window",100,100,640,200,0,1) server=CreateTCPServer(7056) Print "server is running.." msmin=9999999 ; minimums millisecs :D While Not KeyHit(1) ;Hehe this command dosent work in BlitzPluss with the console window. stream = AcceptTCPStream(server) If stream Print "New stream detected. memmory allocated." ses.session = New session ses\link=stream ses\tcp_sendbank = CreateBank(512) ses\tcp_recbank = CreateBank(512) ses\status =10 ; Simulate login. End If oldms=MilliSecs() ;Validate streams.. For ses.session = Each session If Eof(ses\link) Print "A session caled "+ses\link+" has stop working." Print "Frees memmory banks for session "+ses\link FreeBank ses\tcp_sendbank FreeBank ses\tcp_recbank Print "deletes sessions "+ses\link Delete ses End If Next For ses.session = Each session Select ses\status Case 10 If ReadAvail(ses\link)>=512 ;so we got a new packet :D and its all 100% secure... so we can go on live our lifes r=ReadBytes (ses\tcp_recbank,ses\link,0,512) ;Print "read "+r+" bytes from stream" ses\status=12 ; well time to reply this packet next round :D End If Case 12 ; Well time to reply a packet. ;First we fill it upp with randomnezz For i=0 To 511 PokeByte ses\tcp_sendbank,i,Rnd(255) Next ;Secondly we reply it kindly. s=WriteBytes (ses\tcp_sendbank,ses\link,0,512) ;Print "Succesfull sending "+s+" bytes of data" packetssent= packetssent+1 ses\status=10 ; Well we cant wait for next coll packet to arive :D" End Select Next ms=MilliSecs()-oldms If ms>msmax Then msmax=ms If ms<msmin Then msmin=ms count=count+1 cmsmed=cmsmed+ms msmed=cmsmed/count ; medium millisecs tick=tick+1 If tick>=500 Then Print "Ticks: "+count+" MS="+ms+" MIN="+msmin+" MED="+msmed+" MAX="+msmax+ "Packets sent "+ packetssent : tick=0 If KeyHit(19) Then MSMIN=99999 : msmed=0 : count=0 : msmax=0 : packetssent=0 :cmsmed=0: Print "Counter resets." Delay 10 ; this gives cpu time to rest of OS in windows. as server is not so cpu intensive. Wend ;-------------------------------------------------------------------- ;------------ Client part ------------------------------ ; this is a dumb client.. it only spams server :D tcp_sendbank=CreateBank(512) tcp_recbank=CreateBank(512) link=OpenTCPStream("www.tiberion.com",7056) If Not link Then Print "failed to create link." : Delay 3000 : End Print "Connected.. let the spam flood." status=12; we emulate a loged in client While Not KeyHit(1) If Eof(link) Then Print "What server died ??? why WHYYY !!?? " : Delay 5000 : End Select status Case 10 If ReadAvail(link)>=512 ;time to read some ;) r=ReadBytes(tcp_recbank,link,0,512) ;Print "have readin "+r+" bytes from server." status=12 ; Yeppp time to respond... End If Case 12 ;haha client time to spam server first we make a cool tcp packet with random nunbers. For i=0 To 511 PokeByte tcp_sendbank,i,Rnd(255) Next ;well we got our important randomnes.. time ti send the junk spam to server. s=WriteBytes (tcp_sendbank,link,0,512) ;Print "Sending "+s+" bytes to server." status=10 ; Well we go out and wait for packet :D End Select tick=tick+1 If tick>=500 Then Print CurrentTime()+"...tick..." : tick=0 Delay 10 ; yep we have to delay some here to emulate many clients.. or cpu dies. Wend |