Code archives/BlitzPlus Gui/BlitzPluz + Blitz3D
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| BlitzPluz + Blitz3D |
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ; 3D Test: BlitzPlus + Blitz3D ; by: Luis Enrique Braga Ramirez ;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -------------- decls CODE -------------- --------- Blitz3d+BlitzPluz.decls ------ .lib "User32.dll" FindWindow%(class$, fenster$):"FindWindowA" GetActiveWindow%() SetParent%(hWndChild,hWndNewParent) ShowWindow% (hwnd%, nCmdShow%): "ShowWindow" -------------- decls CODE END -------------- -------------- BlitzPlus CODE -------------- ---------- BlitzPlus_Blitz3D.EXE ----------- Global Window = CreateWindow("BlitzPlus + Blitz3D" , 0 , 0 , 640 , 520 , Desktop() , 1+4+8 ) Global MainHwnd = GetActiveWindow();User32.dll SetStatusText(Window,"BlitzPlus + Blitz3D") Global Menu = WindowMenu( Window ) Global File = CreateMenu( "File" , 0 , Menu ) Global Close = CreateMenu( "Close" , 1 , File ) UpdateWindowMenu Window ExecFile("Window3D.exe") Repeat vwprt = FindWindow("Blitz Runtime Class" , "Window3D");User32.dll If WaitEvent() = $803 Then End Until vwprt <> 0 SetParent(vwprt,MainHwnd);User32.dll SetWindowPos( vwprt , 0 , -2 , -30 , 640 , 480 , 0);User32.dll ShowWindow% (vwprt ,1) ;User32.dll Repeat If WaitEvent()>0 Then Select EventID() Case $803 End Case $1001 Select EventData() Case 1 End End Select ;Select EventData() End Select ;Select EventID() EndIf Forever End ; -------------- BlitzPlus CODE END -------------- -------------- Blitz3D CODE -------------- -------------- Window3D.EXE -------------- If Windowed3D () Graphics3D 640 , 480 , 16 , 2 AppTitle("Window3D") hwnd = GetActiveWindow() ;User32.dll ShowWindow% (hwnd ,0) ;User32.dll SetBuffer BackBuffer() Else End EndIf Global camera = CreateCamera() Global light = CreateLight() Global cube = CreateCube() CameraViewport camera,0 ,0 , 640 , 480 PositionEntity light,-3,0,3 PositionEntity camera,-3,5,-1 ScaleEntity cube,2,2,2 PointEntity camera,cube Repeat TurnEntity cube,0.5,0.5,0.5 UpdateWorld RenderWorld Flip Until FindWindow( "BlitzMax_Window_Class" , "BlitzPlus + Blitz3D" ) = 0 ;User32.dll End -------------- Blitz3D CODE END -------------- PLEASE HELP ME TO IMPROVE IT!!! |