; Extended mode. Engine shader study; all assets included. Include "common.bb" BeginShowcase "unlit","35 / Reclaimed landing pad","Projected landing marks cross the courtyard and machinery; opacity fades all three marks." engineStudy="decal":alias="decal" Ground 95,101,99 Model "courier",-2,0,4,1.5,25:Model "valve",3,0,5,1.3,0 Model "arch",0,0,12,1.6:Model "sentinel",3,0,0,1.1,-30 mark=StudyTexture("landing_decal",11) For i=-1 To 1 decal=CreateDecal(mark):DecalSize decal,4.8,4.8,4 AlignDecal decal,i*4,2.5,4,0,1,0,i*17:EngineSubject decal Next ViewFrom 7,7,-8,0,.3,4 Control "Opacity",1,0,1,0.2 RunShowcase()