; ChannelEcho example. Compile in Extended mode; media ships with Audio Playground. AppTitle "ChannelEcho" If Not InitAudioEffects() Then RuntimeError AudioLastError$() Graphics 680,240,0,2 SetBuffer BackBuffer() sound = LoadSound("../../../samples/audio/media/pulse.wav") If sound = 0 Then RuntimeError "The installed audio sample media is missing." SoundVolume sound,0.25 RequireAudio AudioMasterMeter(True) RequireAudio AudioGroupMeter(0,True) message$ = "ChannelEcho" channel = PlaySound(sound) If channel = 0 Then RuntimeError "Unable to play the example sound." RequireAudio ChannelEcho(channel,0.6) started = MilliSecs() While KeyDown(1) = False And MilliSecs()-started < 5000 Cls Text 20,20,message Text 20,50,"Group 0 peak: " + AudioGroupPeak(0) + " RMS: " + AudioGroupRMS(0) Text 20,80,"Master peak: " + AudioMasterPeak() + " RMS: " + AudioMasterRMS() Text 20,120,"Listen for five seconds, or press Escape to finish." Flip Wend StopChannel channel For group = 0 To 3 RequireAudio AudioGroupClearEffects(group) Next Delay 60 FreeSound sound EndGraphics End Function RequireAudio(success) If Not success Then RuntimeError AudioLastError$() End Function