; TileImage Example ; ----------------- Graphics 640,480,0,2 SetBuffer BackBuffer() star=LoadImage("media/star1.bmp") player=LoadImage("media/player.bmp") far_y#=0 near_y#=0 While Not KeyDown(1) Cls ; Two tiled layers scrolling at different speeds - instant parallax. ; TileImage repeats the image across the whole screen from an offset. far_y=far_y+0.5 near_y=near_y+2 TileImage star,0,far_y TileImage star,16,near_y ; The ship cruises over the starfield DrawImage player,MouseX(),MouseY() Text 0,0,"Move the mouse to fly Esc: exit" Text 0,20,"TileImage star,0,"+Floor(near_y)+" - one small star fills the screen" Flip Wend End