ImageWidth ( image )
Parameters
| image - handle of the image to measure |
Description
|
Returns the width of an image in pixels. Pair it with ImageHeight and you can lay a screen out from the artwork rather than from magic numbers: centre a logo with (GraphicsWidth()-ImageWidth(logo))/2, wrap a sprite around the edge of the play field, or size a tile grid from the tile itself. For an animated image this is the width of one frame - the cell width you gave LoadAnimImage - not the width of the source sheet. It always reports the image's current size, so it updates after ScaleImage, ResizeImage or RotateImage. See also: ImageHeight, ImageXHandle, ImageYHandle, LoadImage, GraphicsWidth. |
Example
; ImageWidth Example ; ------------------ Graphics 640,480,0,2 SetBuffer BackBuffer() logo=LoadImage("media/b3dlogo.jpg") ; Read the image's size in pixels w=ImageWidth(logo) h=ImageHeight(logo) While Not KeyDown(1) Cls DrawImage logo,120,140 ; Measurement guides drawn from the returned values Color 255,255,0 Line 120,130,120+w,130 ; width guide along the top Line 120,130-4,120,130+4 Line 120+w,130-4,120+w,130+4 Text 120+w/2,110,"ImageWidth = "+w,True Color 128,128,128 Line 110,140,110,140+h ; height guide down the side Text 0,0,"Esc: exit" Text 0,20,"ImageWidth(logo)="+w+" ImageHeight(logo)="+h Flip Wend End
Index