| Moving an entity based on camera angle. | Bonks | 2 | Blitz3D Programming | Many moons ago |
| Types in Types | Bonks | 5 | Blitz3D Programming | Many moons ago |
| Types in Types | Bonks | 5 | Blitz3D Programming | Many moons ago |
| Get the weekday from a date | Bonks | 10 | Blitz3D Programming | Many moons ago |
| Get the weekday from a date | Bonks | 10 | Blitz3D Programming | Many moons ago |
| Painting a Mesh/Surface | Bonks | 2 | Blitz3D Programming | Many moons ago |
| tokamak physics thread 4 (locked) | skidracer | 163 | Blitz3D Programming | Many moons ago |
| tokamak physics thread 4 (locked) | skidracer | 163 | Blitz3D Programming | Many moons ago |
| tokamak physics thread 4 (locked) | skidracer | 163 | Blitz3D Programming | Many moons ago |
| PureBasic DLL using mega memory | Bonks | 2 | Blitz3D Programming | Many moons ago |
| tokamak physics thread 4 (locked) | skidracer | 163 | Blitz3D Programming | Many moons ago |
| Any reason my sprite wont show image/colour? | Bonks | 4 | Blitz3D Programming | Many moons ago |
| Any reason my sprite wont show image/colour? | Bonks | 4 | Blitz3D Programming | Many moons ago |
| Floatting numbers dont add right... | Bonks | 5 | Blitz3D Programming | Many moons ago |
| Floatting numbers dont add right... | Bonks | 5 | Blitz3D Programming | Many moons ago |
| Text size in pixels ? | Stickman | 6 | Blitz3D Programming | Many moons ago |
| 2D Paint packages | QuickSilva | 75 | BlitzPlus Programming | Many moons ago |
| 2D Paint packages | QuickSilva | 75 | BlitzPlus Programming | Many moons ago |
| 2D Paint packages | QuickSilva | 75 | BlitzPlus Programming | Many moons ago |